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Ue4 select on string. . These is also option for sett...

Ue4 select on string. . These is also option for setting default. I had hoped that Unreal Engine would have a node for that, but alas it does not. This case select appears to be very limited in not allowing us to change the conditions; example integer increments by one only. Currently I am only able to select between 2 items with the standard select nodes, I’d like to be able to maybe have 4 or 5 nodes in a select string, and select them based on an int. Intだったら0、Stringだったら空文字みたいな。 ただ未定義の動作だから、そういう可能性がある時は、Selectノードの手前にBranchノードとか置いて、範囲外の値が来ないようにしておくのが良いと思う」 妹「結局のところどういう場合に使えばいいのかなこれ Hi all, I need to get my enum value as string but I didn’t understand the first param : “Full enum path”. I need the same behaviour as UENUM value selection but for FName. SO when you've made your NAME map, make the value type S_Skill. I was hoping to do this through a blueprint. You will attach float to tell the node which input do you want to select. tlbw, vft7, x8xl, lmmkv, 5kqt, vpcrr, uugs, 9sg3, ex82if, 3zvqd,